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Mission Impawssible's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Community's Voice | #27 | 3.750 | 3.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Creative Vision / Rationale / How Did You Incorporate the Theme
In Mission Impawssible, players step into the paws of a guide dog—leading a blind person through the ruins of an earthquake-struck city. The game explores generosity not as charity, but as sacrifice: a quiet, selfless instinct to protect others at all cost.
This mirrors the nature of real-life rescue dogs and humanitarians. They give everything, without certainty of return.
Our hope is that players walk away not only with admiration for the dog, but with a deeper understanding:
True generosity isn’t about giving what you have. It’s about giving who you are.
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Comments
I liked borking, especially because I started spam doing it while I couldn't see xD.
I unfortunately walked off screen while holding my harness which froze the game the first time for me. I would have liked to use WASD also.
Overall really cute game though, nice seeing this form of generosity!
Definitely feel the connection between Rudy and the girl! I like the barking, even though it doesn’t do much gameplay-wise, it is a way to express.
Yeah there was a plan to merge barking into puzzle gameplay more (like instructing the master to move or interact).
I really liked the art and the vibe and woofing
I like the concept of playing from both points of view, but the game is too short.
Lovely concept! I love the focus on non-human forms of generosity! Controls were a little wonky but overall cute and fun game!!
I liked the concept and the design! It took me a minute to move around I was using WASD instead of the arrow keys and just spamming the bark. I really love this idea and would love to see more of this artsyle and gameplay in the future!
It's such a bittersweet game! I adore your idea and its execution! Dogs are the greatest! I really hope you’ll continue working on this title after the game jam - it has real potential!
Glad that you like it! Yes we had a lot more in plan but had to cut it due to the time. We will try to keep on!