This was fun right away. Took me a minute to understand I had different weapons I could select (mouse wheel would have made this better maybe)
Everything worked! ran really well in the browser. Great Work.
| Criteria | Rank | Score* | Raw Score |
| Execution | #37 | 3.100 | 3.100 |
| Game Design | #46 | 2.950 | 2.950 |
| Overall | #48 | 2.700 | 2.700 |
| Audio | #54 | 2.250 | 2.250 |
| Visuals | #61 | 2.500 | 2.500 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
This was fun right away. Took me a minute to understand I had different weapons I could select (mouse wheel would have made this better maybe)
Everything worked! ran really well in the browser. Great Work.
Very simple design and simple visuals, but it just works so well.
I would like to see some tighter controls and somehow making sure that enemies are not spawning too close to you or warn you about spawning enemies in some way.
I liked it, the audio could use some softening, especially when it builds.
I liked it, the audio could use some softening, especially when it builds.
I stopped at around 800 kills. There is some lag when too many bullets are flying. It's on theme. I like the game is somewhat forgiving. I'd like to see more bonus types.
Wish the controls were a little more responsive, enjoyed the utter chaos thought!
Fun idea. I like how enemy chain explosions play out. I think the controls should be more responsive for a bullet hell.
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