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Timestream's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Hook - Was there an interesting hook to the game? Story, Mechanics | #3 | 3.333 | 3.333 |
| Theme - Was it a clever interpretation of the theme? | #3 | 3.889 | 3.889 |
| Playability - Was the game playable? | #4 | 3.556 | 3.556 |
| Overall | #4 | 3.200 | 3.200 |
| Fun - Was the game fun? | #8 | 2.444 | 2.444 |
| Style - Was there a distinct ''vibe'' to the game? | #8 | 2.778 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description of your game.
First-person puzzle game, about saving your planet by manipulating the upcoming events in the timeline.
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Comments
Interesting concept for rearranging the timeline of events and the time management aspect was engaging. As others have noted, the camera issues were a bit distracting and the sensitivity was way high initially. (I did manage to get softlocked on the vacuum once but couldn't reproduce it so might have been user error.) Overall, enjoyable creative game mechanics and I'd be interested in seeing where it could develop.
The camera turning right was a nightmare, but managed to play through that. Pretty cool little idea, though you can softlock yourself if you do the orb that requires the communicator before having the communicator.
Attempted to play but my camera was being forced to turn right constantly.
Malware verification Date: 09/06/2025
Result: Pass/Not Required.
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