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A jam submission

Void.sysView game page

Become a rogue AI and take over the galaxy in this top-down hacking strategy game
Submitted by IcarusChild, N-RAZM, MrNavaStar, Luke Diehl — 3 hours, 12 minutes before the deadline
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Void.sys's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#83.3203.833
Enjoyment#112.8873.333
Creativity#113.3203.833
Overall#113.1753.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How your entry fits the theme
Branch out into the galaxy by connecting to nodes in space. Make sure to manage your network tree or risk it all collapsing!

Diversifiers used
None

Do you want your video added to the Youtube playlist?

Yes

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Comments

Submitted(+1)

I had trouble getting very far, but what I played I enjoyed and I really like games with this aesthetic. Great concept!

Developer

Thanks for playing! The difficulty ramp was hard to tune because if you fully know the game’s systems it’s not that hard, but there’s no tutorial so most players don’t. Most of our team’s time was spent on the visual side so I’m glad you liked it!

Submitted(+1)

At first I was confused on how to play, but your instructions on the game page helped a lot. I like the methodical gameplay loop of hacking planets to get stronger and how the music ramps up over time.
Managed to get pretty far with 1204 RAM, Threat 101, and a score of 115140. By that point my nodes would get instantly hacked or firewalled which finally halted my expansion but it's a fun concept overall.

Developer

Thanks for trying it out! The gameplay loop doesn’t hold up over super long sessions — you can cheese the game by hacking a single node to start the game, unhacking your other node, and then just sitting there — so we planned to add a tech tree that you could fill out by holding onto asteroid mines, but we ran out of time. Thanks for the feedback!

Submitted(+1)

Very cool, definitely nailed the aesthetic. I appreciated the musical layers responding to stuff like the firewalls and active hacking. I was a bit unsure of some of the game's systems at first but I think I eventually figured it out :)

Developer

It was our musicians first time making adaptive music and I think he knocked it out of the park, I’m glad you enjoyed it!