I got stuck on the third level. I managed to get the key, but the jump over the spikes proved too difficult. What I did manage to do there is jump up high enough to land out of bounds on the rocks on the top left of the screen,
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From Chains to Treasures's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #5 | 4.125 | 4.125 |
| Game Design | #12 | 3.667 | 3.667 |
| Audio | #12 | 3.542 | 3.542 |
| Overall | #13 | 3.708 | 3.708 |
| Execution | #22 | 3.500 | 3.500 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The polish here is great!! I can tell that there are some interesting tricks to the movement here, but I found it pretty frustrating to learn.
The controls were a bit unwieldy, but once you get the hang of it it’s really fun! Just a few tweaks and this could be a really enjoyable little romp.
I found this game really difficult and you took the "chain" theme quite literally here! I couldn't get past the second chest, but that's just a sklil issue :)
Besides a map break and the other little bugs not uncommon in jam games this game was fun! The precision platforming combined with the chaotic explosions really tested my patience, but I had fun getting 10/14 treasures before tapping out and taking the boat. A bigger hitbox on the mine to click it easier would make the game a little more forgiving, but that's probably a skill issue.
Easily one of the most polished games submitted! Great work, it’s quite noticeable that this is probably not the first 2D platformer you’ve made :D
The movement never quite “clicked” for me. Maybe it would be nice if you started out with a lighter mine first so you’re not as constrained? Or maybe that’s just a skill issue on my part, haha. Still, very enjoyable! Really amazed at how finished this looks and plays :)
a real game ! nice graphics. that bomb is a bit fiddly to carry around. audio is good


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