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The Tower Of Die's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #39 | 2.832 | 3.800 |
| Enjoyment | #45 | 2.534 | 3.400 |
| Use of the Limitation | #46 | 2.534 | 3.400 |
| Overall | #47 | 2.571 | 3.450 |
| Concept | #58 | 2.385 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Bernard Doleśniak
Software used
Unity 6 (6000.0.44f1)
Use of the limitation
You need to manage when you need to Fail, in order to get keys.
Cookies eaten
Zero, but i like chocolate cookies.
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Comments
Really great job! Loved the feel and the atmosphere, especially the music. I spent about an hour on it, made it to the tower and pretty far, I’m already thinking about giving it another go.
Great game! Loved playing this. The art style was lovely! It took a bit of time figuring out how to calculate the scores, but it felt really good fun once I had it down. I wasn't sure if it was just something I was doing wrong, but I couldn't acquire more than one Failure Key through successive losses. I noticed you could buy them from the shop, but I prioritized upgrades in each run so I never had close to enough.
Wow! This is such a polished game! I've spent the most time playing this one so far. The graphics, animations, and sound are all really well done! You should consider making it run on WebGL so more people can play it, because this game is really good. The only downside is that it's a bit hard to understand at first. :c
I am trying to make Web Build, but I am working in Unity 6, and it has some problems with it. But Very thanks for playing!
The graphics are cool, but I didn't understand how to play a bit and the tutorial didn't help...
Unfortunately, I didn't manage to make a good tutorial. But I will add a better one in the future.