Nice one! The close escapes after hitting asteroids and reaching the speeding field was satisfying. I felt that bullet time was useless to be honest - inertia was too much.
overall - well done!
| Criteria | Rank | Score* | Raw Score |
| Visuals | #7 | 4.069 | 4.069 |
| Overall | #10 | 3.724 | 3.724 |
| Game Design | #14 | 3.655 | 3.655 |
| Execution | #15 | 3.759 | 3.759 |
| Audio | #16 | 3.414 | 3.414 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Great looking and sounding game. Fun!
I would have loved an “endless” mode without any rocks. Often it felt like when I got super zoomy it felt great, but then an unavoidable rock would would jump out of nowhere and stop me dead. Also sometimes explosions were happening ahead of me, was that a bug or was I doing something?
Interesting, someone would want a mode without rocks) I think we better give the player ways of avoiding them) Explosions ahead of player are a bug of unknown nature - I mentioned it in the description. Explosions should only start from the flaming gas and from other explosions. I was not able to reproduce that bug on later native builds (and web builds as well), but unfortunately the rules of the jam are strict and prohibit any changes after the deadline.
Simple idea, but so addictive! Also great risk/reward mechanic :)
Only thing I would change is making the player’s steering better while in bullet time and allowing you to disable it by pressing space again. That would allow for some great cinematic moments by turning around juuuuust in time to dodge an asteroid and then blast off!
Nice looking game! The bullet time just felt like watching myself die in slow motion though xD But that might be me just not getting it
that's a nice one! pretty hard tho. I think you should get more aura. as it is, i was never sure if i could bullet time or not, and actually felt like i never could.
Fast and addictive game loop with some nice visuals! The rocket could use some more tight control though, as you are very much at the mercy of item spawns.
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