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bevy-jam-6's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #71 | 1.674 | 2.077 |
| Execution | #74 | 2.109 | 2.615 |
| Game Design | #83 | 2.233 | 2.769 |
| Overall | #85 | 1.938 | 2.404 |
| Visuals | #94 | 1.736 | 2.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Oh wow, this is a really good idea. Obviously the implementation is limited, but the idea to build a factory on a grid to serve an idle clicker is quite good. If you end up implementing the rest, this could be really really fun :D
too bad it's the one node type =( I thought the control scheme was nice, that would work with a controller.
Seems like a good start, and understandable given the time constraints. There is something quite satisfying about filling the grid with stimulator nodes even in this limited prototype.
Could only make a stimulator node - could see this being quite fun with the right types of node though. Your UI was also very pretty (if a little buggy).
I can see the vision, well made for the time you were able to allocate. Devlogs to go along side the project is a nice touch.
Thank you for saying that :)