A cool concept. It looked great.
I struggled a little to read the scrolling words due to the contrast + jumpiness. Sometimes I felt like no word fit the one I was looking for so I sat there with nothing to do until the time ran out.
| Criteria | Rank | Score* | Raw Score |
| Visuals | #2 | 4.364 | 4.364 |
| Overall | #12 | 3.716 | 3.716 |
| Execution | #14 | 3.773 | 3.773 |
| Audio | #21 | 3.273 | 3.273 |
| Game Design | #23 | 3.455 | 3.455 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
that a great shame of me that after so many years programming, i still can't touch type.... maybe i should play this game and other like it =)
Nice effort on presentation for a text mode game !
Presentation is awesome. I thought the browser version worked great, but I'll have to circle back to try it in the terminal; seems like it's gonna be really impressive. Nice work!
This was addictive and I would pay for a game with more content (especially if there was an overarching narrative). Audio toggle would be good (some boops and bops are pretty loud).
The visuals and presentation on this were really surprising, great work! Loved the cube effect around the falling keywords
Fun game, definitively needs more word variety. Lore-wise matches the theme too
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