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Signals Outward's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #49 | 2.808 | 2.808 |
| Audio | #62 | 1.962 | 1.962 |
| Overall | #70 | 2.192 | 2.192 |
| Execution | #86 | 1.923 | 1.923 |
| Game Design | #90 | 2.077 | 2.077 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting idea, fits with the theme. Game was unplayable in it's current state.
yeah, needs some smoothing over for sure.
The visuals are very clean, until I placed down the triangle module. This game is quite confusing, it’s an intersecting concept at it’s core but seems incomplete unfortunately. The sound effects get very grating when you add a lot of modules.
Ah, yeah, its broken for now - I'm not updating it till after the jam, but it definitely needs some love.
I liked how it looked before I started doing anything! but once I placed 1 thing it just started blasting white on the whole screen.
Yeah, it's broken, but I'll be updating it after the jam.
i don't understand the 14$ thing ... it grows to fill the whole screen and that's it ?
No, it's broken. I didn't realize till after the submission deadline. I'll probably edit it after the jam.
I like the visual aesthetic. I like the idea of building networks of energy transfer but like others I ran in to the rapid explosion of power very quickly. The 14 point node seems to just make the game unpalyable by blanking the screen. It was hard to tell if the beams it sends out were even transferring power or if they were just a visual effect.
Oh wow... that 14 point node wasn't supposed to be so cheap (and it's broken). This wasn't the best execution on my part. C'est la vie.
I’m not sure if I’m doing it right, but I’m still happy to see the numbers rising rapidly!
Eh, its broken, so there's no wrong answer, technically.
I ended up dropping a lot of the 14pt ones down then my screen went totally white (even after I dragged them into the void :D) I liked the visuals, especially the pulsing circle effect. The audio was a little loud after I placed a few things - I had to take my headphones off.
Sorry for the noise, I tried my best, but the audio work was basic.
Wasn't 100% sure what I was doing, but I think I was doing well?

Yeah, despite my tweaking, it kept going into a positive feedback loop. I didn't really account for that and do any dynamic stabilization.
So this is about wave interference? Neat! I couldn’t get very far unless I abused some glitches, but the sounds I made along the way are all very spooky, which I like :)
It was supposed to be more "passing energy" around, but certain things didn't come to fruition.
I got an effect early on that basically covered the whole screen the whole time, which made it pretty confusing to see anything else. I did like my number going up as I placed more things though...
Ah, yeah, the positive feedback loop. Not much challenge in it, but I'm glad you liked it.