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ChainDig's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #51 | 2.793 | 2.944 |
| Execution | #71 | 2.266 | 2.389 |
| Visuals | #75 | 2.266 | 2.389 |
| Overall | #75 | 2.121 | 2.236 |
| Audio | #82 | 1.160 | 1.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very cute game. I quite enjoyed playing it through for a second time to get a better score.
An end screen that shows your score (maybe even high score) and a restart button would be a nice addition :)
Good idea, enjoyed trying to create channels in the correct direction, and figuring out what each ore's rule was. Needed some form of push-back to ground the strategy, like a resource limit or blast radius.
What a nice little nugget. Could've used some flair (audio, visuals) and more levels (I only got the one?) but the basic implementation of the concept was solid. Nice woork!
I’ve never played Dig Dug, but I assume this is based on it? :)
Plays nice, getting an “explosion” with the ores feels nice. Made it in 50 digs, which is probably a bit suboptimal :D
40 digs... needs more sound, and a victory screen !