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My Shady Friend's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 4.444 | 4.444 |
| Presentation | #1 | 4.833 | 4.833 |
| Creativity | #2 | 4.667 | 4.667 |
| Enjoyment | #3 | 3.833 | 3.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How your entry fits the theme
You must grow your tree up, and then BRANCH OUT to grow fruit upon it.
Diversifiers used
Deja Vu (kindof? We incorporated Take Flight in, and I mean the sun is present...)
Pacifist Run (We don't know what Nikki did, but it would have been offscreen anyways.)
Alberta Proud (Trees, bees, mountains, flowers, fruit, wide-open skies, and incarcerated loved ones aren't things that are necessarily unique to Alberta, but I think there is a vibe here.)
Cinematic (The intro)
Pop Culture (The flowers pop when you collect them!)
Anti-Theme (We did the opposite of Swap Meet, and didn't include anything from any other teams.)
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Comments
Took me a while to come to grips with the flying, but this is a really fun game with strategy and urgency.
The pixel art is fire! Great concept too! I liked it a lot.
Really enjoyed the chill vibes of this one. The music, the art, and the whole criminal intro sequence was perfect! The movement/control of the bee conflicts me. I do think it adds to the challenge of the game and by the end I had a decent enough handle on it. But I'd be curious if it would feel better to control if it fell down more slowly or glided a bit. Still, it was a really creative idea and overall I love the execution of it! Also the double meaning in the title is amazing.
To me it's perfect. The chill music, the funny intro, and the gameplay — a bit tricky to get at first, but once you get the hang of it, it becomes really fun.