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Borrel's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #8 | 3.500 | 3.500 |
| Enjoyment | #18 | 3.357 | 3.357 |
| Use of theme | #21 | 3.500 | 3.500 |
| Overall | #21 | 3.429 | 3.429 |
| Use of prerequisite | #27 | 3.643 | 3.643 |
| Presentation | #29 | 3.143 | 3.143 |
| Concept | #31 | 3.429 | 3.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Loved this, very much like the little launchers from Portal 2 (which I enjoyed immensely)
+ vibe)
Very cool concept! The physics was strange though, sometimes the barrels would reach the point and sometimes they would not when launched from the same place
poor borrels !! this was very fun, only improvement is to give it some silly music and sound effects
wonderful job on this !
Very fun to play the idea of the theme and prerequisite was also very nice!
Cool idea and implementation
That was nice !
I really like the barrel 3D model and its ragdoll, that was pretty neat !
I think that the level with the moving goal (second to last, if I remember that right) is a bit hard, because it feels kinda random.
Overall, good job, that was fun ! :)
It's a cool idea for a puzzle game but occasionally the physics gets in the way. Sometimes the barrels would glitch out on their own limbs and lose a lot of momentum, but it was never a big deal.
Yeah, there still are some issues, that we didn't have the time to fix, but they shouldn't happen too often or be game breaking. Thanks for playing!
wow cool idea and use of prerequistite! nice 3d models too
Thanks a lot
That is cooooooooooollllll vibe
thanks!