It was a lot of fun! ...until I fell all the way back down. But it's still a lot of fun and addictive. The recoil launching is always a great concept, I just wish there was something you could actually do with the rockets other than just to propel yourself (maybe destructible tiles or something?). This was an amazing game!
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Frogged and Loaded's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1 | 4.250 | 4.250 |
| Controls | #1 | 4.036 | 4.036 |
| Overall | #5 | 3.917 | 3.917 |
| Presentation | #11 | 3.929 | 3.929 |
| Concept | #11 | 3.786 | 3.786 |
| Use of theme | #17 | 3.714 | 3.714 |
| Use of prerequisite | #18 | 3.786 | 3.786 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Amazing game! The core mechanic is incredibly addictive, and the difficulty progression is very well-balanced. Small UX improvements and gameplay adjustments — like the extra rocket boost when using the tongue or the red light indicator showing when you can grab — make the gameplay feel smooth and enjoyable. The game is challenging, but the controls are so satisfying that even after falling several levels down, I was still eager to try again. The SFX and VFX are super satisfying, and the little frog in the bottom-left corner is absolutely adorable. The story is simple but funny. For a game made in just 48 hours — it goes up to 11 out of 10!
really really good
i gave 5 stars in every category except presentation where i gave 4 (imo it should be more punishing cuz your rockets just reload and there's little incentive to go for the power-ups), i also gave two stars in the concept category just cuz "shoot to move" is almost a cliché in game jams at this point
but still, really good execution
Great Game! I had a lot of fun playing this. The controls felt very polished. The art was great, and it is very entertaining to attempt to platform using a rocket launcher.
I had a blast playing this!
It was soo fun to control this, the movement system is REALLY cool
I got to the part where it was a straight vertical climb with zig zag rocket placement and a small hole at the bottom with a grapple point to help u, (btw that reminded me of the part in getting over it where there was a snake on which if u fell would take u to a very lower level)
I was stuck on that part for a bit and after crossing it I really wanted to play it safe.. and then I fell 10 secs later and it took me to the literal frakingrsdf start of the level!!!
I got those getting over it flashbacks 😭
I Literally cannot believe that this game was made in 2 days tho
The visuals, Sfx, Vfx, the music and the over all polished and professional feel
You guys did an AMAZING job making this! Well Fuking done
Really fun gameplay wise and good use of the "indirect control" prerequisite!
Fantastic stuff! Really interesting gameplay! Graphics and sound design are top notch! Really cool implementation in 48 hours! I'm sure you'll get into the top ten!






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