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A jam submission

Faces of DecayView game page

psycho-horror
Submitted by Hngnard
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Faces of Decay's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#472.4913.667
Gameplay#551.9252.833
Overall#572.0002.944
Use of palette#591.5852.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members.
Sasko, Hngnard

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Comments

It's interesting, I almost got epilepsy when I was die)

Developer

flashing black and white on the screen in the death animation maybe was a mistake, we're still learning XD

I wouldn't say it's bad, it's just unexpected

Submitted(+1)

Congrats on your first finished jam game! The strong points were definitely the enemy art and the general visual style.

I did manage to beat it, though it seemed like picking higher max stamina effectively was a downgrade that just made the stamina charge slower lol, when I didn't pick that it suddenly became easier. The timing/animation of the attack felt kind of awkward and hard to tell if it was doing what I wanted, could have used a little more feedback and responsiveness and maybe some more prominent animations and sfx. The combat itself was super basic and didn't seem to require either any strategy or much timing/reaction speed, so it really suffers from the individual attacks and taking damage not having any oomph to them.

Also the music was nice but without spooky ambient or active sound effects from the creepy monsters the audio experience doesn't quite fit the visual experience I think haha.

As for the palette theme, I don't have a problem with the graphics style as-is, but with 90% of the game being pure black or white which wasn't from the palette I don't think it really fit the theme very well. I think it would've been better to use the darkest and lightest colors from the palette instead of black and white for theme purposes. Outside the context of the jam though I don't mind the style!

Also a bit weird that you control the combat parts entirely with the mouse and the upgrade in-between entirely with the keyboard.

A lot to improve on but still a nice first go!

thanks for the input!

Developer

thx for the input, the higher max stamina doesn't make it charge any slower, it just does what it says

Submitted

Bro, i really wanted to rate your game, but i can`t launch it :( There`s missing some dll`s, maybe you missed them in your build.

Developer(+1)

Sorry, I am including them in a zip folder now.

Developer (1 edit) (+2)

Since there was no time for a tutorial: click to attack, attack head for dealing damage, attack the claws to stop incoming attacks and watch your stamina at the same time. With esc you can close the game.