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A jam submission

Love DeluxEView game page

- SPACELANE DRIVING ACTION -
Submitted by Astrades Studio, Nanashi — 1 day, 5 hours before the deadline
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Love DeluxE's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#253.4743.474
Graphics#363.4213.421
Gameplay#392.9472.947
Overall#413.0533.053
NES Feel#572.3682.368

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Loved it, very simple and very cute.

Developer

Thanks for playing! :)

Submitted(+1)

Well, I certainly had some fun playing this one.  I got a final score of 22050 points.  It looks great, plays well, sounds fun and your little in-game story suits the mood and feel of game well.

If I have one gripe, it is that the game does not feel like an NES game at all.  This would have been far better suited for some sort of Super NES jam where the feel for it would have been near-perfect.

Developer

Yeah we had some trouble with the NES aspect.... Mostly due to lack of experience with the medium. I ended up prioritizing getting the game out working properly rather than the NES feel, as there were some aspects of Penguin Adventure like curved roads and perspective we did not know how to implement in space with a NES feel so I just experimented until something felt somewhat passable. Thanks for playing!

Submitted(+1)

Good idea and nice attemp!!!

Submitted(+2)

I made it to Glorpina, scored 17820 points.

The tunes are awesome in this one. While I'm not sure about the visuals as there seems to be a lot of colours involved (the slide at the end is perfect though! that's more how I would imagine the rest of the game looking like) the gameplay could 100% come from an old found NES cartridge, and it's pretty fun.

Good work!

Developer(+1)

Glad you liked it! Nice score too.

We know the NES feel is not as high as other entries, but we did not want to get stumped trying to make it look like actual NES, as we prioritized having a finished entry. Thanks for playing!

Developer(+1)

Thank you! And yes, I can confirm that the color situation is a bit out of hand, it was my first time doing pixel art and I couldn’t fully work within the color limitations. But as Ed Wood once said, “next one will be better”.

Submitted(+2)

Solid entry. Have a feeling like the stages doesn't change aside of graphics

Developer

You are correct. Level progression was added during the last 2 days and I prioritized making visually different planets over tweaking game balance for each level. Thanks for playing!

Submitted(+2)

This is a very nice little experience. Good job!

Developer

Thanks for playing!