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A jam submission

Raising SpiritsView game page

Scale a cave in this death defying autoscroller
Submitted by Faceless00 — 36 days, 17 hours before the deadline
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Raising Spirits's itch.io page

Results

CriteriaRankScore*Raw Score
Is the game fun to play?#244.4004.400
Creativity#334.0004.000
Music#543.6003.600
Overall Presentation#633.6003.600
Effort#883.8003.800
Innovation#883.4003.400
Pixel Art#953.8003.800
Sound Effects#1582.6002.600
Theme Relevance#1763.0003.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Title
Raising Spirits

How many team members worked on this game?

2

For what jam catagory are you or your team competing for?

Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB

Are you a beginner?

No

Did you use Multiplayer with SpacetimeDB?

No

What game engine did you use?

Unity

Did you use AI to help with development?

Yes

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Comments

Submitted

Nice game with good music and a fun mechanic. The controls and camera make the game even more challenging. I had a good time playing it.

Submitted

I really loved it. The art and music work really well! The controls respond smoothly and the level design is well conceived, making the game challenging and fun to play. Great job!

Submitted

Good job, very original game, easy to pick up

Submitted

I like the way the "spirit" controls, its nice and smooth, camera motion was nice, sound and physics based obstacles like the rocks were good. I like the sound and music too! 

Submitted

The game is fun to play ! I would suggest the same idea that proposed Dog in a hat !

Beside this, congrats for your game !

Submitted(+1)

I thought this was fun! There used to be a carnival game where I grew up that was similar, where you couldn't touch the sides or you'd lose. I had a good time playing, I think my only suggestion is to have the music playing constantly, not restarting each time you die. I died a lot, so hearing the music restart over and over was a reminder of that haha. But other than that, great job!

Developer

I totally agree with you, having the sound reset wasnt the best choice. Brilliant feedback, thanks for that and for playing :)