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A jam submission

Zinnia Syndrome DemoView game page

One last day...
Submitted by Melty Opossum — 15 minutes, 49 seconds before the deadline
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Zinnia Syndrome Demo's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to Theme#184.1434.143
Presentation#293.4293.429
Creativity#323.2863.286
Toasty Rank#39n/an/a
Enjoyment#402.4292.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

When it comes to adherence to theme I give it a 5 because it does lol.


When it comes to the enjoyment of the game. There's literally nothing to do. This seems more like a video you would see on the media more than a game. There is no game, you only walk for like 5 seconds and the demo ends. There's no gameplay.

Presentation is a 1 star, mostly because there are problems with the passability of some of the sprites.  There are some tiles, like in the kitchen where I should be able to be able to step in, and some, where I shouldn't, like a blood sprite in the basement. The screenshots in the game page are the only maps in the demo as far as I played (I did 3 times just to make sure I didn't miss anything). But I do like where his thoughts are going, though. I think whatever he's making has potential if he puts time on this. Everything just seems unique. That's the only reason I added one start to the total score. 


I don't know what the developer is thinking when it comes to the story, but I do like that he's thinking outside the box. But as a game, this is a poor attempt and need actual gameplay. 


 I do recommend playing adding sound effects when opening doors, walking etc., since it adds to the atmosphere when it comes to horror games. I was playing one and testing my own (crappy) game and adding sound effects to some of the actions of the player adds to the atmosphere.

Developer

Valid critique, thanks! I have what you've mentioned here and much more planned. But as the deadline for this game jam was only 9 days and I (unfortunately) have a chaotic life outside of hobby game dev, this was all I was able to accomplish in my spare time. I got some feedback from Toasty's discord server and one of my professional game dev friends on how to add more gameplay and atmosphere. Next demo will be a lot more inline with my vision.
(also *she/hers plz! I'm a woman (˶◕‿◕˶✿) )