Play flesh vessel simulator
Zinnia Syndrome Demo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Adherence to Theme | #18 | 4.143 | 4.143 |
| Presentation | #29 | 3.429 | 3.429 |
| Creativity | #32 | 3.286 | 3.286 |
| Toasty Rank | #39 | n/a | n/a |
| Enjoyment | #40 | 2.429 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.





Comments
When it comes to adherence to theme I give it a 5 because it does lol.
When it comes to the enjoyment of the game. There's literally nothing to do. This seems more like a video you would see on the media more than a game. There is no game, you only walk for like 5 seconds and the demo ends. There's no gameplay.
Presentation is a 1 star, mostly because there are problems with the passability of some of the sprites. There are some tiles, like in the kitchen where I should be able to be able to step in, and some, where I shouldn't, like a blood sprite in the basement. The screenshots in the game page are the only maps in the demo as far as I played (I did 3 times just to make sure I didn't miss anything). But I do like where his thoughts are going, though. I think whatever he's making has potential if he puts time on this. Everything just seems unique. That's the only reason I added one start to the total score.
I don't know what the developer is thinking when it comes to the story, but I do like that he's thinking outside the box. But as a game, this is a poor attempt and need actual gameplay.
I do recommend playing adding sound effects when opening doors, walking etc., since it adds to the atmosphere when it comes to horror games. I was playing one and testing my own (crappy) game and adding sound effects to some of the actions of the player adds to the atmosphere.
Valid critique, thanks! I have what you've mentioned here and much more planned. But as the deadline for this game jam was only 9 days and I (unfortunately) have a chaotic life outside of hobby game dev, this was all I was able to accomplish in my spare time. I got some feedback from Toasty's discord server and one of my professional game dev friends on how to add more gameplay and atmosphere. Next demo will be a lot more inline with my vision.
(also *she/hers plz! I'm a woman (˶◕‿◕˶✿) )