Play game
A Day Of Torment's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Effort | #41 | 4.000 | 4.000 |
| Overall Presentation | #113 | 3.000 | 3.000 |
| Is the game fun to play? | #114 | 3.000 | 3.000 |
| Creativity | #129 | 3.333 | 3.333 |
| Theme Relevance | #176 | 3.000 | 3.000 |
| Sound Effects | #189 | 2.333 | 2.333 |
| Innovation | #203 | 2.333 | 2.333 |
| Music | #222 | 2.333 | 2.333 |
| Pixel Art | #235 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Title
A Day Of Torment
How many team members worked on this game?
3
What is the name of your team? (Optional)
The MMO
For what jam catagory are you or your team competing for?
Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB
Are you a beginner?
No
Did you use Multiplayer with SpacetimeDB?
No
What game engine did you use?
Unity
Did you use AI to help with development?
No
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Comments
Very challenging, i agree on what previous commenters said about balance. Apart from that the variety of bullets and buildings kept the gameplay fun and i had a good time experimenting with different things. Nice one :)
This gave me nostalgia of old flash games I played years ago, with a bit more balancing of the cost of the bullets I think this would be really fun, I found myself not wanting to shoot them as they cost so much but the effects didn't feel substantial enough.
Over all though a good effort and I had fun!
very well made! nice job!
Nice game!
It reminds me of the ones i played on newgrounds or miniclips when i was a kid xD
I think the bullets are way to expensive. Per wave, the player is making around 200 or 250 gold and the bullets are 25 gold each so you can buy around 10 bullets. Now, each zombie takes at least 3 or 4 shots to kill with heavy bullets so you could only kill 3 of them at best.
I don't know if maybe i missed cheaper bullets, but, in case i didn't, maybe taking a look at the economy could improve the experience of the player!