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Quick-Response's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #1 | 4.500 | 4.500 |
| Special Object Implementation | #1 | 4.833 | 4.833 |
| Overall | #1 | 4.208 | 4.208 |
| Audio | #3 | 4.250 | 4.250 |
| Gameplay | #3 | 4.167 | 4.167 |
| Polish | #8 | 3.833 | 3.833 |
| Visuals | #16 | 3.667 | 3.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
I implemented the theme by including it in the plot and the drive for the whole game. You can also see whales through the window
How did you add the special object?
I added the special object as a thing that you program to beat the game
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Comments
Really cool concept, I saw myself playing this for longer than I thought!
The theme is used really well and the gameplay for this is really soild. All and all good stuff
Pretty good concept, somehow managed to finish my jurney home on my second attempt, felt fairly difficult but was glad to win in the end.
Only complaint would be tiles overlapping on eachother when they're spawned in newly.
My favourite theme + special object implementation I've found so far! Nicely done :)
Well done! The concept is interesting and the execution is great.
I liked and had a great time playing ! Even though I died a few times, it was really fun to play and a nice idea.
Such an interesting idea, and the execution was spot on! I had a great time playing
The transitions are so slick ! I love the game play
very cool gameplay, gets difficult very quickly though because there's too many pieces
nice gameplay cool art aswell