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SpaceBlubber's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #18 | 3.667 | 3.667 |
| Audio | #18 | 3.417 | 3.417 |
| Polish | #23 | 3.167 | 3.167 |
| Overall | #24 | 3.250 | 3.250 |
| Special Object Implementation | #27 | 3.250 | 3.250 |
| Gameplay | #28 | 2.917 | 2.917 |
| Visuals | #43 | 3.083 | 3.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
The main character is a whale, and he is in space
How did you add the special object?
The printed circuit board is and icon for my "scrap" resource
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Comments
Really good, I escaped at my second attempt, a simple concept very well executed.
Simple concept and a bit repoetitive, but it works.
Took me a few tries but I escaped! Well balanced for such a simple game economy.
Simple idea, but it's good enough.
Nice and simple idea, perfect for a one week jam and actually somewhat addicting :) Good job!
Like the idea. Would be better to have automatic-workers maybe that will gather the resources over time. After some round it was difficult to keep up. Overall a great game!
Really liked it but get a bit repetitive at times
Cool little strategy game, I'm terrible at these in general but I appreciate the design, scaling felt pretty good, I was trying to greed the scrap collector upgrades really hard so I kept losing runs, still not sure if the ingame 'time' is 'realtime' or 'action' based (leaning towards the latter), nice graphics tho to explain things
Thank you! One "day" ingame is 30 seconds irl, my bad on not explaining (I ran out of space on the info panel) :)
I really appreciate the effort to make the gameplay as accessible as possible with the in-game help text and the tooltips!
Thank you! I really tried hard to make the game understandable :)
I escaped! Fun little game, enjoyable artwork too!
Thank you!