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Pirate Pickup's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art / Visuals | #5 | 4.000 | 4.000 |
| Sound / Music | #16 | 2.667 | 2.667 |
| Game Concept | #17 | 3.333 | 3.333 |
| Overall | #17 | 3.067 | 3.067 |
| Best All Rounder | #21 | 2.667 | 2.667 |
| Crowd Favourite | #24 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Info & Game Description
Team Crab (3 people) Suffolk New College
A game were you land on a island where you need to run around picking up items before making it back to your boat all while avoiding the enemy pirate
Game made in Unity, Audio made in band lab,
all models and art were made by the team and no AI was used during the project.
Programmer/Designer-
https://penguinastarion.itch.io/
2D Artist-
https://marshistired.itch.io/
3D Artist-
https://nytkasta.itch.io/
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Comments
More time spent on polish would have helped. With a Programmer and 1 2D and 1 3D Artist, focus less on what you can do individually and more on what you can do together as a team. Scope small, polish a lot