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Unseen Horrors Of The Highseas's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #13 | 4.333 | 4.333 |
| Audio | #34 | 3.524 | 3.524 |
| Accessibility | #56 | 3.095 | 3.095 |
| Controls | #59 | 3.381 | 3.381 |
| Overall | #74 | 3.286 | 3.286 |
| Fun | #90 | 3.095 | 3.095 |
| Originality | #103 | 3.381 | 3.381 |
| Theme | #232 | 2.190 | 2.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1 stable
Wildcards Used
BOOM!!!1, Report Card
Game Description
We made a pirate themed clicker game. Sail your ship to safetey!
How does your game tie into the theme?
We used legendary monsters that have never be seen or only by a few, the player has to face those obstacles.
Source(s)
https://gitlab.com/root_prototypes/unseen
Discord Username(s)
TheBitFossil
Participation Level (GWJ Only)
1
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Comments
Very charming art style!
Really good artwork
This game was really fun to play! I enjoyed the art a lot!
Art is nice, good job on the entry!
I love the take on the theme here. I like the whole story book aestetic with the art too.
The game was simple yet fun and easy to understand, and the visuals are incredible! Some sound effects would make this even better but still, awesome job!
Fun game, and the art was amazing! Nicely done!
This was a cool game, the art is inspiring, great job on that. really fun!
This game was AMAZING and the art is soooo cool, congratulations, keep up the good work! :D
Good game! I was a bit confused as to what my objective was because of the crew mate bar at the top, but after playing for a round it clicked. I thought the resist option was pretty funny and it "shook things up" a bit. Loved your art and the music as well! Nice job!
Really digging the art! The pirate / fantasy elements are executed well and the music is catchy. The controls work well, though I found the "resist" to lack an explanation. It looked like one of those spam-a-button quick time events and it took me a few frustrated attempts to figure out I was supposed to hold the button. I was also initially confused by the game goal because it looked like I should fill a bar of crew mates but it kept going. I would have liked a little progress bar to see how much longer I'm going. Finally, the jam theme felt a bit tacked on. Overall, I enjoyed your game - good work!
Thanks m8, for the game review. We will talk about all those points and find a way to better communicate them for the players.
- The "QT Event" can be held , ups. that might have slipped through bug testing. It is intended to "Spam the Left Mouse Button".
Your absolutely right about a lot of points there, the crew mates still fill, even if you have 5 already. This is not really well communicated.
We are glad you liked it <3
“Ayyyeee, me ship has taken damage! All my treasured honey pots are in danger, better not tell captain Q. Bee, she won’t let me sail our hive ship next time bzz >.<”
All jokes aside, I really enjoyed my time. Fitting artwork mixed with a layered background gave it a lot of depth. I am definitely curious about future projects. Great work