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Far From Home's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #1 | 4.455 | 4.455 |
| Overall | #3 | 4.030 | 4.030 |
| Visuals | #5 | 4.273 | 4.273 |
| Gameplay | #5 | 4.091 | 4.091 |
| Theme Implementation | #10 | 4.000 | 4.000 |
| Special Object Implementation | #10 | 3.727 | 3.727 |
| Audio | #14 | 3.636 | 3.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
Space Whale gets rescued by an old AI drone
How did you add the special object?
You can hack doors and other things to open new ways
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Comments
Extremely polished and fun to play! The theme and the special object were implemented well. Would love it if you could stack powerups. Great job!
The design and the story is very good, great job.
Man this was really good. The T power up is goated by the way
Loved the style of design. While trying to hack it was a bit difficult to move forward and I hit the wall a few times haha
Really nice game with some strong degree of polish. Very impressive for the timespan. I especially liked the hacking minigame. Usually i dont download games though, so try to make the webgl build option always available if possible. Oh yea and visuals were consistent and good looking too. Pretty much strong i nevery aspect. Some animation for the Player would have been nice. Good job!
Thank you for your honest feedback! Yeah I agree! I made a web build but had to take it off. The game warps the mouse position if you release hacking back to the playerposition to not crash in a wall or accidentally move the player. For some reason this feature isn't working on the webplayer window. :(
Cool little scrolling shooter!
I like how you integrated a hacking puzzle to hide certain paths. Although controlling both whale and hacking cursor at the same time under the pressure of timer led me to many dashes straight to the wall ¦3
The final boss felt easier than normal enemies, you can try upgrading him a little bit and adding the hacking element to that fight after the jam.
Nice attempt into pixel art. Music and sounds fit nicely to it.
Unfortunately, final cutscenes didn't work well on my Linux. Most of the times the screen was filled with solid background color, with some alternating frames of actual scene barely coming through.
Thank you for your feedback. I'll keep an eye on that. Unfortunately, I don't have a Linux system here to check it, but I have an idea what might be causing the problem.
This is really well done! Love the art and the story you crafted.
Thx :)
Can't really complain about anything, I'm pretty sure this game will make it at least to top #3!