I like the approach to the special object here, the gameplay looks fun but I get surrounded quickly (maybe skill issue, idk what algorithm does your AI use here)
Play game
NAPO's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #16 | 3.667 | 3.667 |
| Polish | #20 | 3.333 | 3.333 |
| Special Object Implementation | #23 | 3.333 | 3.333 |
| Overall | #28 | 3.111 | 3.111 |
| Gameplay | #28 | 2.917 | 2.917 |
| Audio | #33 | 2.917 | 2.917 |
| Theme Implementation | #64 | 2.500 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
The game takes place inside of a giant space whale.
How did you add the special object?
The battlefield is on the pcb in its head!






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