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Chicken Chuck's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #91 | 2.667 | 2.667 |
| Overall | #106 | 1.950 | 1.950 |
| Presentation | #106 | 1.867 | 1.867 |
| Use of the Limitation | #109 | 1.733 | 1.733 |
| Enjoyment | #118 | 1.533 | 1.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
3, pharingwell, trm2418, fbasken
Software used
Unity, Blender, Affinity Designer
Use of the limitation
The game is about the opportunity cost of delivering one package but missing out on another delivery
Cookies eaten
8 gummy oranges
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Comments
Controls are pretty rigides, it's hard to navigate in the city. Some sound effects and music would have been great too. The concept is really fun, tho. Good job!
I think the game is pretty fun! The controls are a bit weird, the turning is a bit slow. The concept is cool tho! Nice work!!
great but problems with control(((
Fun game! The controls are a bit frustrating (especially the turning) but the idea is there!
Cool idea, but the turn rate is soo slow. I can't deliver anything man
Thank you for the feedback about turning. I’ve gone ahead and tweaked it so it should be much more responsive. Hope you enjoy
Cool idea. Please let me turn.
Cool game, I liked the idea of delivering and having a chicken :) It took me a bit to figure out I needed to full screen in order to see the destination arror
Bro let me turrrn
Cool game, only problem, as others already said, the turning is too slow
I think the main problem with the game was the player movement, the turning was way too slow, the acceleration and reverse weren't responsive and almost slippery, the camera angle just didn't allow me to see very well. I was also confused on where to deliver the chickens, there wasn't really any indicator of where you were supposed to go aside from the big green square thing at the beginning. I do like the game concept and interpretation of the limitation though, it was just really hard to play.
Thanks for the feedback! There’s supposed to be an arrow at the bottom of the UI that points you in the right direction. If that was not showing for you, let me know
not sure if it was just me but the turning was REALLY slow, if it was a bit faster it would have been a lot easier to play.
Concept is interesting, but I didn't find where should I delver a package. Hint arrow leads to the wall.
Also, the player's turn can be sped up a bit, because turning to the side takes 10 seconds (and that's if they don't knock him down). But the idea is really cool!
Thanks for the feedback! Went ahead and patched those bugs. The turning seems to have been web build related, should be all fixed.