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A jam submission

GrowShrinkView game page

short platformer
Submitted by bananas-n-apples — 8 hours, 19 minutes before the deadline
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GrowShrink's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#992.3723.750
Use of the Limitation#1131.5812.500
Overall#1171.6212.562
Enjoyment#1211.4232.250
Presentation#1251.1071.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
bananas_n_apples

Software used
Monogame

Use of the limitation
increasing size of one reduces sizeof other, max siz player cant jump, smaller size harder to control, only one chance to swap sizes

Cookies eaten
none, had some hone candy

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Comments

Submitted

I like the concept but the game is sooo difficult! Probably needs some space between the spikes to have a better gameplay ? A little background music would be nice too.

Developer

this was like my second attempt at a game ever so its a little shoddy. I'm working on fixing it 

Submitted

i think you should make the spikes' hit boxes fit closer and i also had a bug with pressing w/s for size, sometimes even if i was far from things it would reset me and in some cases it would move me out of where i was and then size up making it impossible to pass.

Submitted

I try, but I can't get past the first real obstacle. You have to fall almost vertically because of the hitbox, and even then, it's so slippery that you hit the next spikes. And even if I do, I don't have enough momentum to clear them. Maybe I'm not very good at it.

Nice concept, though.

Submitted (1 edit)

I like the idea, but the implementation is glitchy beyond playability. Half the time I change sizes, one of the characters gets nudged to one side, desynchronizing them and making it pretty much impossible to beat the level. Sometimes, I change side and just instantly die for no reason, too.

I was able to beat the first level after a bunch of trial, but got frustrated in the second level.

Jam games don't need to be extremely polished, but this is not really functional.

I like your use of the limitation, though.

Developer (1 edit)

It's a bit buggy because i had stuff going on on the first couple days of the jam but, I'll try to fix the bugs.