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A jam submission

Cozy CorridorView game page

Coziest Corridor
Submitted by iwinfy — 42 minutes, 46 seconds before the deadline
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Cozy Corridor's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#223.5883.588
Overall#243.2793.279
Enjoyment#303.0593.059
Impressiveness#313.0003.000
Creativity#363.4713.471

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Great music. Attention to detail in the graphics. Itch page clearly presented, although the instructions were clear it was still tricky navigating around the game. Loved the concept and overall design

Number of team members
1

Please credit all external assets you have used.
1) Top Down Retro Interior created by "Penzilla Design" [floor+walls used] [https://penzilla.itch.io/top-down-retro-interior]
2) Music created by "Clavie Clavie" from "Pixabay"

What engine or toolset does your game use?
Godot 4.4

Please provide a full playthrough YouTube video for your game.
https://www.youtube.com/watch?v=SDUwZ9flB3c

Please provide a link to a 30 seconds gameplay YouTube video of your game.
2:14 - 2:40

Leave a comment

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Comments

Submitted(+1)

Really cool idea and well executed. Good job.

Submitted(+1)

Really unique experience! The pixel art is absolutely the highlight—beautifully done and gives the game a distinct charm. The UI is clean and works well, and the subtle background ambiance complements the mysterious atmosphere nicely.

I managed to reach Corridor 4, where I saw the eerie photo of the woman changing—that moment was genuinely creepy and well-executed. I haven’t played a game like this before, so it felt refreshingly different.

One small suggestion: in the Options menu, the buttons for credits, sound, and resolution could be made a bit larger—they were easy to miss at first.

Maybe the corridor size could be slightly larger for exploration, but I also get that keeping it compact helps with memory-based gameplay. Most importantly, I think the theme of “feedback loop” has been used in one of the most effective ways I’ve seen in this jam.

Great work—I’d love to see where this concept could go with more levels!

(+1)

This was a fun take on the Exit 8 style of games! The pixel art was cute, some of the differences required me to keep pretty close eye out, and the gameplay loop was solid. I don't really have any major complaints. I think it was a pretty solid package for a game parade. 

Submitted(+1)

Really cool and unique gameplay idea. Checking for the changes that can only be found by continued gameplay. Cool!

Submitted(+1)

The design of a looping corridor with small changes to notice is a good fit for a short jam game, but the anomalies here range from being obvious to pretty obscure. The environment in the corridor is quite visually busy, so it's easy to overlook something, and being sent right back to the start for that is really punishing.

Despite that though, the game has a nice atmosphere and learning the corridor's environment is initially interesting.

Submitted(+1)

Fantastic game and atmosphere! Figuring out the anomoly is an absolute delight, I had a lot of fun playing this! Great work :D

Submitted(+1)

Heyyy! i finished this one! What a wonderful game. Mechanically, this is a 1-1 recreation of "The Exit 8",  another pretty good game. 

The genre is a smart choice for a jam game, especially as you could focus on making one very pretty corridoor and then re-use it over and over.  Where this game suffers compared to the others in its genre is in the anomalies themselves: they're not great.

Most of the anomalies in this game are just a missing item, or a flickering light. It lacks some of what makes the "8 series" good. Then again, i am comparing a 10-day jam game to a comercial product here so like,,, the fact that im doing that alone should tell you what i think of this game.

One thing was that the music loop stops sometimes, before coming back in. this would normally be fine, but In a game about being paranoid and looking for anything out of place, that happening looks like an anomaly. 

Overall though, this game was great. Really, really fun. It's lacking compared to the other (fully released, commercial products) games in it's genre, but it's great regardless