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A jam submission

Knight FallView game page

Submission for MiniJam 187
Submitted by TheCoolDuck — 5 hours, 58 minutes before the deadline
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Knight Fall's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#782.4602.750
Concept#782.9073.250
Presentation#862.2362.500
Overall#902.4042.688
Enjoyment#942.0122.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
JengoDengo & notthetacoguy

Software used
Godot

Use of the limitation
Every action uses up a currency, including moving

Cookies eaten
None ):

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Comments

Submitted(+2)

I like the idea, wish it was zoomed out a bit and the UI needs to be canvas scaled but overall it was a fun little game :)

Submitted(+2)

Very cool concept but the game is buggy. Would have been nice to have a tutorial and a little background music too. Nice use of the limitation. Good job!

Submitted(+2)

I liked the concept, the strategic use of the energy left or passing turn was really cool!
The game is a little buggy and the UI worked weird, but I enjoyed the idea a lot

Submitted(+2)

Cool idea! For me, having to manually press "end turn" frequently broke my flow. I think I'd prefer if turns progressed automatically like in Mystery Dungeon. The tight camera made a very eerie and cool vibe, which I enjoyed when juxtaposed with the simple graphics.

Submitted(+2)

Great idea, i like the way you incorporated the theam, it makes you think stratigicly about how to use your action points. As you already know there are some issues with the UI, I also found some of the sound SFX to be a little "sharp" and "aggresive" (eg the slime one attacking you). Other than that this is a fun game and with some polishing (and mabie balancing lol) it would be even better.

Good Job :)

Submitted(+2)

I think the concept is great. But the game is really buggy. The buggy UI kinda messes the game up, there are also times where I cannot move and don't know what to do. Enemies also didn't seem to spawn. I do think that if you put time and effort into this game, it would be awesome! Nice work!

Submitted(+2)

I liked the board mechanic but would have liked a tutorial and the enemies were a little easy, you just sit there gaining points near the circle until they come attack then you kill them.

Developer

Thanks! Yeah, I kinda forgot about a tutorial and we didn't really have time to balance the game 

Submitted(+1)

Ya i understand that my game upgrades are not very balanced either.