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A jam submission

Tanith Packs for HolidayView game page

Tanith's friends are helper her pack - by throwing things out of the window! Bounce them to your car.
Submitted by Vmpwje, lucevium — 1 hour, 32 minutes before the deadline
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Tanith Packs for Holiday's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#73.8333.833
How do you rate the game overall (you can consider fun, dev time, etc.)?#83.4173.417
Audio#93.2503.250
Gameplay#93.2503.250
How well does the game fit the themes?#163.2503.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours artwork by Lucevium, 3 hours development by Vmpwje

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Comments

Submitted

Short and sweet. I think I managed to select everything or something cause my entire game was blue, looked kinda cool (ba dum tiss) though. I got tricked in the beginning cause some of the items very bouncing really high, so I thought they were gonna skip a step, but then physics said no and they started falling straight down. Understandable for a jam game but would've looked a lot better if they had smoother movement.

Submitted(+1)

This surprisingly polished and the art is really nice!

Submitted(+1)

loved the art! nice game

Developer(+1)

Yeah, I think I got lucky with finding Lucevium on the #looking-for-teammates thread on the Discord. She does the artwork for 95% of my games these days!

Submitted (1 edit) (+1)

Really great game overall again for the 5th sequel!(A small reminder to add this to your page haha)

I loved the visuals and the overall polishing! I noticed many great small details in this game(Like how the lights light up the background and how the mat moves a little bit when hit). It really enhanced the entire gameplay. 

It is a really good gameplay loop and it's amazing how you managed to create three difficulties! The random bounce force(or does it vary by items?) is a good addition to avoid repetitiveness.

Not much to say on areas to improve(I couldn't find one currently)! Great job!

Developer(+1)

Thanks! The bounce force is random. I started out with it being a constant 80% bounce height but it just got predictable and boring. The random bounce height sometimes makes it impossible to catch two items at once, but 3 hours wasn't enough to work out the physics to make it more fair! Thanks for the prompt to add it to my page. The theory (which is very dependent on the themes for the next couple of weeks) is to have, "Tanith Packs for Holiday" followed by "Tanith Goes on Holiday" and then "Tanith on Holiday".

Submitted(+1)

My dad made this game, he told me to give it 5 stars.

Developer(+1)

Lies! He thinks he's funny 🤣. For the record, I never said that!

Submitted(+1)

Danngg the amount of polish and the quality of artwork is fantastic! The gameplay could use some small adjustments in balancing, and there seems to be an issue with the system that keeps the items in sync. Minor complaints though because the game is fantastic and one of the most polished I've seen for a Trijam submission!

Submitted(+1)

fun lil game :3

Submitted(+1)

great coat of paint on FIRE! I like the explosion when you miss an object.

Developer

Thanks! I made the explosion for System Up but thought it was so good I might as well reuse it here.

Submitted (1 edit) (+1)

A nice game that really pushes its concept.