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BotLoop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Impressiveness | #24 | 3.091 | 3.091 |
| Creativity | #25 | 3.727 | 3.727 |
| Overall | #26 | 3.250 | 3.250 |
| Presentation | #35 | 3.273 | 3.273 |
| Enjoyment | #36 | 2.909 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- If you get stuck, the game should tell you, but overall really nice.
- Really enjoyed playing this game. Fun puzzles, great design, good audio and a great use of the theme.
Number of team members
4
Please credit all external assets you have used.
None
Please credit any external plugins/packages you used.
Unity TextMeshPro
What engine or toolset does your game use?
Unity
Please provide a full playthrough YouTube video for your game.
https://www.youtube.com/watch?v=GJHUh4s5FII
Please provide a link to a 30 seconds gameplay YouTube video of your game.
0.40-1.20
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Comments
This game is a neat and simple edition to the game jam. I like the simple controls and your use of a feedback loop. My only complaint is not being able to lower the volume of the music. I love the music but it's just very loud in my opinion. I especially like the ghost infinitely loops over the recording, so you don't have to worry about timing as well as having duplicate ghosts at the same time.
Very well done, glad to have played it.
It was quite good! The art was nice and the idea is cool. However, it took a while to actually understand how things work. The tutorial could have been more clear on the fact that space starts the recording, and you need to walk back to your ghost to end it. Simply stating that would have made it much more clear than just saying Space to summon ghost. However, it was fun! It was shorter than I expected, and so I was a little disappointed that the puzzles didn't get all that interesting. Just as I was starting to understand and like the mechanic, it was over.