Very interesting, personally I really like the implementation of graphics and audio, but sometimes there was a bug for the green character, he just freezes and that's it
Play game
Broken together's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #18 | 3.636 | 3.636 |
| Use of the Limitation | #32 | 3.273 | 3.273 |
| Overall | #52 | 3.000 | 3.000 |
| Presentation | #64 | 2.909 | 2.909 |
| Enjoyment | #89 | 2.182 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
PlutoSymphony, SeriousSoup
Software used
Godot, aseprite and Fl studio
Use of the limitation
With making each move lose health
Cookies eaten
0 haha
Comments
Really cool style and mechanics, but sometimes I am able to glitch the characters on top of each other making them jump super high. And I was kind of confused about when the broken leg one was able to jump? I thought when I press W he would jump, but in some places he was auto-jumping which I just didn't really get. I think you got the fundamentals of a good game but maybe a little more work and it would be perfect. Would love to see how this game progresses!
I like the concept. The artstyle is not bad, but the levels seem to have been made in the last hours of the jam and so are a bit boring (except for the levels where you need to go up (“the tree” and the “temple (?)”) - they gave me emotions 😃). But overall, the game is not bad 👍
I love the concept and artstyle. Like the others, I find it might be a little bit too hard. I still managed to get to the frozen levels, but not very far in. With a tiny bit of balancing, it would be a really fun and original game! Good work!
I love the art style and the consept of controlling 2 characters who need to work together works well. There were a few issues that im sure you would have fixed if you had more time. The movment felt slightly jerky and the player collisions somtimes got stuck inside things (and i couldnt manually restart). The energy went down a little to fast for me and the levels were a bit hard lol (mabie skill issue). Also energy went into the negitves.
Cool game consept and with some polishing it would be even more fun. Good work :)
I like the art and the game was fun. Tho I think Green runs out of energy too fast, I could barely pass level 2. The jumps for Green might also be a bit too low, something about the movement of Green feels weird personally. Also, for some reason energy would get negative instead of just 0, not sure if it's a bug. I think the game has a lot of potential, so nice work!
I like the concept! It was a little bit difficult finding out the correct moves, and there might not be enough margin of error. But the levels are fun, and I like the art style. It was fun to play!


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