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Godot wild jam 82's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #246 | 2.111 | 2.333 |
| Audio | #259 | 1.005 | 1.111 |
| Accessibility | #263 | 1.307 | 1.444 |
| Theme | #263 | 1.407 | 1.556 |
| Graphics | #264 | 1.407 | 1.556 |
| Fun | #265 | 1.206 | 1.333 |
| Overall | #265 | 1.364 | 1.508 |
| Controls | #266 | 1.106 | 1.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
Boom, report card
Game Description
It is a game about shooting drills to find and collect ore to pay the collector.
How does your game tie into the theme?
The blocks around the map hide what they contain, the things they contain are unseen.
Source(s)
N/A
Discord Username(s)
ARDEE3M#7774
Participation Level (GWJ Only)
2
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Comments
I'm sensitive to flashing lights so I couldn't play this one due to some intense flickering
I am also trying to figure out the controls. A lot of time I cannot shoot from the cannon. I am dragging the projectile but just nothing seem to happen
Hmm, I tried to figure out the controls given the screenshot but couldn't seem to figure it out. The ore was flickering pretty hard until I resized my viewport to be the exact size that the game was presumably set to in the editor. I was able to fire off a few bullets though!
the flashing fog was a bit annoying. I managed to get a boat thing and moved the circle onto it, then it flew away, but I've no idea if that's what I was supposed to do. I like the idea of blowing stuff up to find more stuff though, could be an interesting little game with some time.
It's rather unintuitive to the point of being unplayable for me? Clicking does nothing so i dont know if the game is laggy on my machine or if i'm clicking the wrong things. moving the mouse moves one of the cannons as well as part of the background but idk if that's intentional.
Unable to play, seems like whatever button starts the game is off screen