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Serving Spirits's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #6 | 3.933 | 3.933 |
| Fun | #10 | 3.933 | 3.933 |
| Accessibility | #13 | 3.533 | 3.533 |
| Controls | #16 | 3.867 | 3.867 |
| Graphics | #23 | 4.100 | 4.100 |
| Overall | #34 | 3.605 | 3.605 |
| Originality | #116 | 3.267 | 3.267 |
| Theme | #205 | 2.600 | 2.600 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1
Wildcards Used
Immersive UI, Boom, Report card
Game Description
You play as a Bartender serving Spirits (cocktails) to Spirits (ghosts). Concoct drinks as specified by recipes, and serve them up to your ghostly clients! Be mindful that their patience can run out!
How does your game tie into the theme?
Ghostly clients are the UNSEEN elements!
Source(s)
N/A
Discord Username(s)
noitcani, hazaba1#3987, _baroo
Participation Level (GWJ Only)
11, 1, 1
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Comments
Cool spooky vibe you created there, and I love details like the recipe names, or that you can even switch radio channels. The artwork is super lovely, and I had fun mixing all those creepy cocktails. Took me a moment to figure everything out, and mixed a few trash drinks before I realized that order is relevant, so your how-to was very helpful and I'm glad to have tried this one out.
This felt incredibly well polished, I'm genuinely really impressed on how this one turned out, I love the vibe and the gameplay of this one. Everyone who worked on this did a really good job with this one!!
Thanks for playing Plague!
Yes our team really came together well for this project :D
You're welcome! I seriously had a lot of fun playing it, your team made something really great for this jam! :)
I really like the concept, and it's very well implemented. Everything is quite smooth, and the progression feels well calibrated. Well done :) !
Thanks for playing Choo Choo!
Glad you enjoyed the game :D
It is so incredibly polished! Definitely the cutest one of them all. Good job!
Thanks for playing Noxeal! We were hoping to go with a cute vibe, and we're glad you enjoyed it!
This was easily my favourite game of the jam so far! The game play, UI, sound, and music are all incredibly polished. The game play loop is really satisfying and I love how quickly the difficulty ramps up, mimicking a real rush. The tutorial and settings is also a great touch for a jam game!
I had so trouble figuring out the shake mechanic initially, but once I got it, we were rolling :P
As others have said, I think the theme connection is a bit weak, but amazing work including all of the wildcards! Loved the radio UI element.
Thanks for playing hkatt, and for your high praise!
Ideally we would have had a in-game play-by-play tutorial so your issue with the confusion of discovering the shaking mechanic would be more seamless, but glad you figured it out eventually!
We built the idea around our common desire for a cozy game, and "Ghosts" were tagged on after the theme release, but agree that it's quite loose!
Thank you for liking the game! :D
Really well polished game! I would have liked some more game mechanic accessibility options, specifically on increasing the patience of the ghosts to aide in the cozy vibe. I felt stressed (though maybe that was the intent) To aide in the immersive UI it could have been fun if the drink menus were on the bar as pages you could look through or at. Overall all I really enjoyed it, though the theme connection wasn’t there for me!
Thanks for playing Clipper!
Initially there was indeed a plan for a "Chill out" mode, where patience checks are removed, but we didn't manage to get around to it.
A flipbook menu sounds cool! Might even help with memorization of drink recipes.
Indeed, the theme for unseen was lightly tied to "ghosts". Thank you for enjoying the game nonetheless!
Amazing game! I really had fun, and was ready to play until the end of time..... But after a long while and $2405 collected, the game crashed lol.
Really fun!
Thanks for playing tanguy! Wow 2405! I don't think we even got that far in our playtests! Might have been some unexpected bug that only you chanced upon! Thank you for sticking with the game for so long!!
Ungrateful spooky dead want me to shake 4 times for one drink with 2 other customers waiting. Can you believe this guy? Jokes aside, the art is well done and the controls feel pretty good, though I personally would have liked it if wildly shaking the mouse around shook the drinks faster.
Thanks for playing Yuwo! Ah yes.. the "River of Souls". That always trips me up as well, but it's the "boss fight" of our cozy game.
Ah I get your idea on speeding up the drinks shaking if active effort was directed towards it! It makes sense~! We had forced it to go on autopilot as we wanted to enforce multitasking, but now that you mentioned it, perhaps a player could have had the choice to hyperfocus on one mixer and shave off 1-2 seconds! Smart idea!
Very fun game, loved that you actually had to shake the cup to shake it in game. Great job on the entry!
Thanks for playing Koso! And I saw your A+ report card!!
This is a really nice game, I'm loving the whole aestetic, and how fast it can get with three customers
Thanks for playing ZanLayla! We had to tune the difficulty a few times across our own testing but we hope we got it to a fair level for a game jam (Trivia: initially there were 4 maximum concurrent ghosts lol)
So far I've only been in the tutorial and it's already one of my favorite games so far xd
Okay, there are like 1 or 2 small (I mean small) things I could nitpick. Other than that, it's basically just a full game I think people would pay for. Amazing job, I've never rated a game from a jam so high :)
Thanks for playing Fae, and for your compliments! We're really glad you liked it :D
Such a well made game for just a week! Once it gets going and you get 3 customers at once, it gets really hectic and really fun, I could see myself playing a full version of this game with some upgrades and need for the tip money!
Thanks for playing Procrastination!
We had not thought about using the tip money as a currency, but it makes a lot of sense after you mentioned it! Maybe shorter shaking speeds or more shaker slots etc.!
That was loads of fun, I really liked the ghost sprites and pretty much all the art. It was stressful tryna mix the ingredients in the right order when I don't even remember what they are 😂 I really liked it though, it's the kind of game I'd spend a lot of hours on. Would help to be able to see the steps without looking at the order ticket tho, maybe it can be made a purchasable upgrade from all the tip money? 😋 Overall great job!
Thanks for playing kryione!
One of our concepts was for the player to remember the recipe as the game progresses such that they no longer have to refer to the order sheets, but I think we got carried away with the number of recipes as it was quite fun to come up with them haha. It was impossible even for me to recall what ingredient goes where after a while. Allowing upgrade by using tips would indeed be a cool feature! Might even open up potential for purchasing of new ingredients to make new drinks possible. Thank you for your feedback!
Impressive amount of polish for a week of work. Really well done y'all!
Thank for playing Tboy!! We managed to finish the core mechanics early, so we had the final weekend reserved for polish! We're relieved we didnt need to do a last minute crunch for this one!
The game was really fun, i really enjoyed it, keep going, gg to you guys !
Thanks for playing Suwavey! We're glad you enjoyed it!
Honestly one of the bests I've played so far. The game is simple, it's very cute, has a really good concept, the visuals are awesome, the music is calm, and even the atmosphere, with the little poem at the start, it's all really well made!
Thanks for playing Omaga and for your kind words!
Our artist and musician will be very thrilled to hear your compliments :D We're glad you liked the game!
hectic but fun :D
the radio and drink names gave it a lot of personality, and juggling all the steps felt fun.
Great game
Thanks for playing iLLe!
Hope that you managed to make it past your shift unscathed :D. We wanted to give the gameplay some dimensionality by forcing some multi-tasking.
Trivia: Some of the drink names reflect the different nationalities of our team members :D
So cute and fun game !
Thanks for playing Ashie!! Glad you liked it!
Very cute idea. Love all the different ghosts
Thanks for playing Galvanator! Out artist very quickly whipped out the different ghost types, each with their own animation :D
I loved the theming in this game like the poem, the ingredients, the name of the drinks. I liked the artwork and the interactive radio as well!
Thanks for playing Pebble! Our artist and musician collaborated to materialize the radio concept, I liked it a lot too. We also had fun coming up with the drink recipes and names, some of which reflect our team members' nationality and culture :D