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Space whale and the broken PCB's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #50 | 2.520 | 2.857 |
| Theme Implementation | #63 | 2.520 | 2.857 |
| Gameplay | #68 | 1.890 | 2.143 |
| Visuals | #69 | 2.142 | 2.429 |
| Audio | #75 | 1.260 | 1.429 |
| Overall | #75 | 1.953 | 2.214 |
| Polish | #76 | 1.386 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
The main character is a whale in a crashed space ship
How did you add the special object?
The PCB is a system that gives powers when collecting the missing parts
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Comments
It's a good start! As someone else commented the hitbox is very unforgiving in this version which led me to get frustrated pretty quickly when I kept dying at spots where I clearly fit through. But having the checkpoints working made it slightly better.
Cute artstyle. Liked it even if I couldn't make it to the end. Needs a bit more polish but solid for 7 days.
Thank you
The game is not loading for a long time. Any suggestions?
I have no idea what could cause that it might be because I just threw the game together and got it to work on a PC.
Yeah, as you've mentioned, I can't beat the game now. It really reminds me of that underwater TMNT level on NES.
The character's hitbox felt too harsh, with the game punishing me for being very precise and clearly fitting between the spikes. That should be easy to fix, though, and maybe you could use the health bar to give a little chance to back off when you get spiked.
Well done finishing this little game! ¦3
Thanks, a lot of things seem to have changed slightly in the upload like being unable to beat the game and the hit box size (also with 30-34 minutes left I noticed I couldn't interact with the parts due to a script being dependent on another). Thanks for the input, I should have implemented it where you have 2 chances in a small window to not touch spikes I will try to make the next games more polished and forgiving (while still providing a challenge).