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Hidden Hazards's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #63 | 3.337 | 3.500 |
| Theme | #71 | 3.719 | 3.900 |
| Originality | #90 | 3.432 | 3.600 |
| Overall | #90 | 3.187 | 3.343 |
| Accessibility | #101 | 2.860 | 3.000 |
| Fun | #106 | 2.956 | 3.100 |
| Controls | #121 | 2.956 | 3.100 |
| Graphics | #144 | 3.051 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1
Wildcards Used
Boom and Report Card
Game Description
Search through a factory where something has gone horribly wrong in search of workplace safety violations.
How does your game tie into the theme?
The entire game area is hidden under heavy darkness. The player character has to shine his torch on the unseen hazard to report on it.
Source(s)
N/A
Discord Username(s)
ManicImpressive, gumbulon
Participation Level (GWJ Only)
1
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Comments
Very original and quite spooky. Good job
Nice work! I think I would have liked it better if there were some sort of cue that I was near an object of relevance (e.g. a small ping saying an object of relevance is near, or a white outline on them).
The darkness and risk of the thing are on point, and the music really adds to the tension. GJ!
Thanks for the input! The ping idea is a good one, some of the hazards are definitely a little too hard to notice.
We did have plans to make the hazards stand out more but unfortunately ran out of time.
Nice job, great use of the theme. I liked the difficult choice of looking for more and risking death or exiting when you don't know how many total objects there are. Nice job.
Thanks! Glad you liked it.