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RocketJump Bootcamp's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #21 | 3.479 | 3.667 |
| Enjoyment | #23 | 3.479 | 3.667 |
| Overall | #36 | 3.241 | 3.417 |
| Concept | #55 | 3.162 | 3.333 |
| Presentation | #65 | 2.846 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Vincas
Software used
Godot 4.4.1
Use of the limitation
Shooting your foot is required to jump higher, but that damages you and you may die.
Cookies eaten
1 pack of 10.
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Comments
Fun game and really good feeling rocket jumps! I was a bit too hard for me though lol
This game is in between easy and hard. And my skill issues kicks in lmao.
Hopefully it's a good thing? :D
Whoever said this game is easy lied! It was fun tho!
Great use of limitation and amazing art! I liked the level design: not to hard not to easy!
Fun game to try to speedrun! Took me a while to figure out to shoot monsters instead of avoiding them.
Great game! The infamous rocket jump mechanic is a cool idea to implement the limitation. I haven't been able to finish the third level yet, but I'm near the end and will try again later. Even if the difficulty curve is steep, I feel it's pretty well balanced for a short game. Good job! An amazing entry for your first jam.
Thanks for your kind words, now I'm glad I didn't make it too easy!
Really awesome game for your first jam. I liked the intense dubstep while I shoot myself in the foot, no seriously I thought the mechanics were intuitive and pretty creative. Pretty challenging but overall I enjoyed it, I think art style maybe could be improved a little bit as well.
Thank you! I'm glad you found it enjoyable
I think the game is great but on the second world i thought you had to dodge the flying things because you said dont make them angry and i assumed shooting one would make them angry so i was jumping around them.
Yeah same took me a second to realize that, I got to like 60 deaths I was like wait...
Could've made that clearer :D