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A jam submission

Slimy Castle DefenseView game page

Game made for Mini Jam #187 - Duality
Submitted by Howphile, PietPiper — 28 minutes, 32 seconds before the deadline
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Slimy Castle Defense's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#24.1184.118
Overall#93.6763.676
Concept#143.7063.706
Presentation#183.5883.588
Enjoyment#333.2943.294

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Howphile, Piet Piper, CIippy

Software used
Unity, Aseprite

Use of the limitation
Attacks in two forms fight for a mana bar, and swapping forms costs health

Cookies eaten
0 cookies :(

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Comments

Submitted (1 edit)

It was fun once I figured it out! I think the way the limitation is used is really creative, I love how it's executed too! The art is cute too! I think that with some polish and some sound effects/visual feedback, it could really shine, maybe even as a larger, full-scale game! Awesome work!!

Submitted

Very good use of both the theme and the limitation, the game is fun and looks really nice! I would have loved something like a boss fight or a big wave at some point. Good job!

Submitted

This game has good concept! I love the duality of the player, as an angle and as a devil. Hope there's more

Submitted

The semi-3d looks very cool and I think the limitation and theme are fulfilled perfectly. Took me a minute to understand what was going on and why I suddenly couldn't shoot. If it had a goal and a bit of progression I can see it being really fun.

Developer

Neat game, wonder who made it...   Shame the shaders don't work with the web build the shadows in the submission icon look cool,  im sure the game feels better when its not capped at 30 fps, I'm just assuming of course...

Submitted

I liked the idea a lot. I think I just ended up spamming though because angel form was so much stronger. Fun game!

Developer(+1)

Yeah lol the demon form is more useful for getting the hearts once the enemies start swarming like crazy because you kinda have to rush in before they despawn and the knockback is the only way to survive. Thanks for playing!

Submitted

I like the art and idea but i think the demon power was not good enough for be to use it and i would just spam it to get more angel power

Developer

Yeah it definitely comes into play with the extra knockback and movement speed once there are more enemies on screen but without a scoring system there isnt much incentive to get that far lol, its also useful because it can block the arrows from the bushes. Thanks for trying it out and the feedback!

Submitted

I think the limitation and theme really fit here, there are plenty of enemies to fight and the combat is sort of fun. I feel like a couple more sound effects or some more work may be needed with the combat though, it works but its a little bit dull at some points. Thank you for making the game very cool!

Developer

Thank you! I was pretty happy with how it came out in the timeframe but it definitely needs some more sfx and polish for the combat to extend the current dynamic between the two forms.  The damage sound is just me making that noise with my mouth lol, your game is awesome too btw :D

Submitted

I really loved the art and implementation of the limitation and the theme in this game. I feel it's missing a goal, or even just a scoring system, but I had fun playing it for a while!

Developer

Thank you!!! It definitely needs a scoring system but our schedules didn't allow us the time :( overall though I'm really happy with how it turned out for our first game jam! I'm glad someone else enjoyed playing it other than me lol