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Styx 'em With The Bill's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #12 | 3.692 | 3.692 |
| Enjoyment | #21 | 3.538 | 3.538 |
| Overall | #21 | 3.500 | 3.500 |
| Presentation | #28 | 3.462 | 3.462 |
| Concept | #45 | 3.308 | 3.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Feather Dreams
Software used
Godot, Aseprite
Use of the limitation
A merchant offers the player a series of deals to get ahead.
Cookies eaten
No cookies, but I did have a slice of cheese cake one night and go out for ice cream the other.
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Comments
Really fun idea! Short and sweet and did its job perfectly.
The merchant really made me laugh! Knowing they will appear as soon as I spotted the next impossible obstacle, and then the music plays, wondering what they could take away from me this time... Platforming was fun, and I particularly liked the lighting. Well done!
Glad you enjoyed it! I had a lot of fun writing the merchant and designing around giving the player stuff for the merchant to take.
I liked this game. It was short but nice I am really currently liking the 2d characters on a 3d area and was wondering if you could tell me how you did it. The music was good especially the shopping music.
Godot has a "3D Sprite" node for doing that. Essentjally, it's a 2D sprite on a plane in the 3D world. In the game, I just paired it with an invisible 3D object for the physics.
As for the music, it's royalty free. I recommend looking up incompetech.com.
Thanks that will make it easy to do that. Im thinking about making a 2d/3d roguelite like some of the games you can see at this game jam. I've never made something like that so it will be fun. As for the music im thinking about making it myself, I have a little music theory, this gamejam i didnt have enough time being a solo dev but next jam i think i might have a partner and maybe will have enough time to do it
Good luck!
Why am I so bad at this :D
That's actually a bit under the average of my friends who tried!
Remember that you also gave the merchant a minute of your time. ;)
Cool game! Love the jump mechanics and story concept. Controls took a bit to get, but overall, great job!
Thank you! Glad you enjoyed it!
Nice little concept!
Glad you liked it!
very nice!
Thanks!
coyote time, nice
I'm so happy someone noticed! :)
It goes such a long way in making the platforming feel smoother.
Cool game !
I really liked the use of the limitation there.
Good job !
Thank you! Glad you enjoyed it!
Waste graphics!!!
What do you mean by "Waste"?
So I like your graphics in the game.
Ahhhh! Thank you!
I just have a little problem with English
I was wondering, because "Waste" means "Bad use of", "Squandering", or "Garbage".
Oh sorry I meant something else(
Interesting mini story. I liked the mechanics with jumps, they feel quite nice. But there are some difficulties with determining the distance to the target due to perspective. But the game is very cool!
Thank you!
Really good. I enjoyed the concept a lot and my only complaints are that the controls took a while to get used to and the cost was only story based.
Thanks for the feedback!