I loved the concept, and it was fun unlocking zones and collecting more stuff for better robots. It took a little while to figure out how to play it, and I encountered a bug where you can just repeatedly publish for infinite money. Be sure to guide the player a bit more!
Play game
DIY-Robot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #50 | 3.227 | 3.857 |
| Enjoyment | #85 | 1.912 | 2.286 |
| Overall | #90 | 2.032 | 2.429 |
| Impressiveness | #91 | 1.673 | 2.000 |
| Presentation | #104 | 1.315 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Great concept lost a bit with tutorials and UI but fun is there --- The execution of the theme was very good. I think the idea of the game really does match "Feedback Loop". I think having multiple zones to explore and multiple materials to go gather and then build with is a fun idea. The presentation of the gameplay is what needs elevating here. The player character can't be shipped as a whitebox this comes off as placeholder. There's lots of assets online that can be used as an indie game developer for disciplines you and your team might be not so strong at. It will go a long way in a portfolio as when these are reviewed for potential candidates, presentation is key.
Number of team members
4
What engine or toolset does your game use?
Unity
Please provide a full playthrough YouTube video for your game.
https://youtu.be/XZaxy5IK7wo
Please provide a link to a 30 seconds gameplay YouTube video of your game.
same previous video - 6:55 - 7:25





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