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A jam submission

Tactical SilenceView game page

A stealth tactics game where you kill enemies to proceed to the next room
Submitted by LagPhantom — 1 day, 11 hours before the deadline
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Tactical Silence's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#543.8103.810
Originality#923.4293.429
Fun#1082.9522.952
Accessibility#1262.7622.762
Overall#1272.9802.980
Controls#1312.9052.905
Theme#1363.2383.238
Audio#2291.7621.762

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4.1 stable

Wildcards Used
N/A

Game Description
Tactical silence is a game where you must clear rooms without being noticed

How does your game tie into the theme?
you must stay hidden from your enemies

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
1

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Comments

Submitted

Good game concept! I like the interactions that arise when there are more than one enemy.

One suggestion is that the text is a little difficult to read when it is bouncing up and down.

Submitted

I liked the simple artstyle, good job on the entry!

Submitted

Really cool concept and clean visuals. Would be nice if browser can work too in the future :). Great work!

Submitted (1 edit)

Cool game! Nice isometric artstyle, it looks really good!

It’s interesting to wait for the right time to attack, specially with more than one enemy.

Maybe a timer (or a mode with a timer) could be useful for stopping players from waiting for too long and force them to take more risk. Great job :)

Submitted

The browser version doesn't work, and you didn't make a Linux or MacOS build, so I sadly cannot play it. :(

Submitted

Great game could more empact and some music other than that great idea and gameplay

Submitted

Cool game! I like the mechanics and the art style!

The only thing I have to say is the field of view of enemies is too hard to notice; a high contrast color would be better. Also, if each action was bound to a key, the gameplay would be much smoother, I believe!

Anyway, great entry! I really liked it!

Submitted

Nice work, the visuals are really nice and the gameplay is clean and intuitive.

Submitted

Really cool concept!

Submitted

Nice somewhat-turn-based idea, and I like the 1bit look ^^

Something that may be of interest to godot developers, I got this bug when trying to run it on firefox, but it did work on chromium (I run linux)


Submitted

Cool combo, your character feels almost turn-based but with enemies that move in real time.  Also love the visuals!