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A jam submission

Limb ReaperView game page

Your body is dying you have 5 minutes to build a new one
Submitted by Brizzz — 6 hours, 16 minutes before the deadline
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Limb Reaper's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#273.1823.182
Horror#322.6362.636
Aesthetics#343.2733.273
Sound Design#352.6362.636
Story#422.1822.182
Enjoyment (Best Game)#432.4552.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you allow SCREAM ZONE to promote your game via social media?

Yes

What game engine did you make this project in?
Unity

Any other notes?
At least it was fun

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Comments

Submitted

Great

Submitted

I liked the aesthetic! I also liked the different NPCs you could interact with. Good stuff!

Submitted

I really liked the idea and loved the aethetics/atmosphere! I was super tense the whole time, the timer and the monster really added to the tension

Sometimes it was a bit hard to tell where the enemy had spawned, which made it tricky to avoid. I liked the physics, but it was also a bit painful when trying to load the cart, sometimes my body parts would fly away while trying to put them on  haha

Overall, really good work! I really enjoyed the experience

Submitted(+1)

Had fun playing this one!
Developer

thanks for playing

Submitted

Interesting concept and I enjoyed the mini games.

Submitted

Cool game, overall it's really well done for a jam game but I have some minor grips with the physics and moose enemy. It feels a little frustrating to pick stuff up and put the body together because of the physics; it gave me a hard time sticking the pieces on the body (though I may have been putting them in wrong spots?). The moose enemy loses a lot of the fear factor once you realize that it can't get you if you look at it, and it just spawns it doesn't chase you? (if I understand correctly that's how it works).  I was going to complain about the NPCs but I think their bizarreness adds to the game so I'd say it's a plus, and I figured out how they work on my second try. The only thing that wasn't explained was the click meter for the arm wrestling and picking up the robot arm which again may be me having poor game sense lol.

Developer

thank you, your review is really helpful

Submitted

The art and concept is super solid. I did have a hard time figuring out exactly where to go and what to do. Also, I'm a little confused on the moose, but you guys really nailed the atmosphere and with a tinsy bit of polish you've got an amazing game here!

Submitted

Cool concept, and the factory is great as a creepy environment!

Submitted

Being able to hold and interact with objects is fun, nice to see it dangling my grip and dropping into the cart. Visuals and audio are sufficiently unnerving, especially with the bipedal moose dashing out of the fog and the head in the shop. I couldn't tell if any of the creatures caused me any harm and also what the resulting body was from the objects in my cart. Regardless, very interesting.