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A jam submission

Echo LocationView game page

A Platformer, where the level is unseen. You need to use your tools to navigate out of the caves before it's too late
Submitted by Piranha305 (@piranha_305) — 4 hours, 19 minutes before the deadline
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Echo Location's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#204.1904.190
Audio#453.4293.429
Overall#723.3063.306
Controls#813.2383.238
Fun#863.1193.119
Graphics#1173.3103.310
Accessibility#1192.7862.786
Originality#1423.0713.071

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4.1

Wildcards Used
Boom & Report Card

Game Description
A dark platformer, where you need to escape a pitch black cave before you run out of oxygen

How does your game tie into the theme?
The level is unseen, its pitch black.

Source(s)
N/A

Discord Username(s)
piranha_305#8396

Participation Level (GWJ Only)
First Godot Wild jam, second godot game ever made

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted(+1)

Very good. Absolutely love the visual style and your choice to take the theme and use it on a platformer. Nailed the execution.

Submitted(+1)

Solid entry, it's interesting what can happen when you add an "unseen" twist to classic jump and run mechanics. And I would love to know how you made the organic die animation, got me every time.

Developer

I have a death scene with sprites for all the giblets. and I tried to make it dynamic with physics but gave up after an hour. so, I manually animated every bit with the animation player. ... it's the same animation every time!!  I swear ill figure out the physics thing at some point.

Submitted(+1)

Really fun game that does something solid with the theme. I managed an A+ with 10 deaths, which sounds decent considering I fail at most platformers! The 2D lighting works really well and there's quite a lot of content to get through for a game jam. 

Submitted(+1)

Fun game!

Developer

thank you for playing

Submitted(+1)

It felt cool to find out you can explode the mines with your projectile

Submitted(+1)

Great job! Finding your way through the darkness with nothing but your light created a very tense atmosphere. I just had difficulty judging the jump distance of the character.

Submitted(+1)

Nice work! The 2D lighting works really well here. The darkness adds a lot of claustrophobia to the levels, it's really effective

Submitted(+1)

Really good. But, the controls could be better. If I aim with the mouse why don't I shoot with the mouse?

Developer

in hind sight this makes too much sense lol 😆 

Submitted(+1)

Super polished and very fun to play.

Submitted(+1)

Super polished and felt really smooth in terms of mechanics. I think the range of the scanner could be a bit increased -- sometimes the scanner wouldn't pick the next platform I had to go, so, it was just a shot in the darkness (and a guaranteed death until I found where the platform was)

Awesome work!

Viewing comments 30 to 21 of 30 · Next page · Last page