Play game
Noisy Neighbor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #22 | 3.800 | 3.800 |
| Overall | #38 | 3.050 | 3.050 |
| Impressiveness | #44 | 2.700 | 2.700 |
| Presentation | #45 | 3.100 | 3.100 |
| Enjoyment | #54 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Quite difficult to understand how to play the game. Quirky concept, could be lots of fun.
Number of team members
2
Please credit all external assets you have used.
all sound (to many i forgot to keep track of them)
https://sketchfab.com/3d-models/stickman-cool-guy-2a3ff6d431c14d7b841eeeff56c98a06
Please credit any external plugins/packages you used.
no package
What engine or toolset does your game use?
Unity
Please provide a full playthrough YouTube video for your game.
https://youtu.be/A0t51jSoJbM
Please provide a link to a 30 seconds gameplay YouTube video of your game.
https://youtu.be/A0t51jSoJbM?t=128
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Comments
Had fun messing around with all the buttons and sliders.
fun to play around with, but a more in depth tutorial would definitely be a help, as i still dont really understand how the theme was implemented or the mechanism behind different scores
I was intrigued because I also made a rhythm based game! However, at first I was let a little confused. I clicked the tuto button, but I feel like an explanation on what the sliders actually do would have helped. I found myself just messing around with the sliders, not hearing much of a change, and magically getting different scores. I just kept doing this and every time they gave me a higher score until I got 108/100 which I wouldn't have assumed to be possible. I also couldn't really tell where the theme was implemented? But it was funny to mess around with stuff.