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A jam submission

Noisy NeighborView game page

​Make music. Please your neighbors. Or face the noise complaints.
Submitted by Andoni Iturioz, Aaylia17 — 25 minutes, 54 seconds before the deadline
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Noisy Neighbor's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#223.8003.800
Overall#383.0503.050
Impressiveness#442.7002.700
Presentation#453.1003.100
Enjoyment#542.6002.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Quite difficult to understand how to play the game. Quirky concept, could be lots of fun.

Number of team members
2

Please credit all external assets you have used.
all sound (to many i forgot to keep track of them)
https://sketchfab.com/3d-models/stickman-cool-guy-2a3ff6d431c14d7b841eeeff56c98a06

Please credit any external plugins/packages you used.
no package

What engine or toolset does your game use?
Unity

Please provide a full playthrough YouTube video for your game.
https://youtu.be/A0t51jSoJbM

Please provide a link to a 30 seconds gameplay YouTube video of your game.
https://youtu.be/A0t51jSoJbM?t=128

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Comments

Submitted

Had fun messing around with all the buttons and sliders.

Submitted

fun to play around with, but a more in depth tutorial would definitely be a help, as i still dont really understand how the theme was implemented or the mechanism behind different scores

Submitted(+1)

I was intrigued because I also made a rhythm based game! However, at first I was let a little confused. I clicked the tuto button, but I feel like an explanation on what the sliders actually do would have helped. I found myself just messing around with the sliders, not hearing much of a change, and magically getting different scores. I just kept doing this and every time they gave me a higher score until I got 108/100 which I wouldn't have assumed to be possible. I also couldn't really tell where the theme was implemented? But it was funny to mess around with stuff.