Play garbage
Legendairy Hero Adventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #20 | 4.143 | 4.429 |
| Fun Factor | #37 | 3.207 | 3.429 |
| Audio | #43 | 2.940 | 3.143 |
| Overall | #47 | 3.096 | 3.310 |
| Gameplay | #51 | 2.806 | 3.000 |
| Theme Implementation | #56 | 2.940 | 3.143 |
| Visuals | #70 | 2.539 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Glitched Ice cream as weapon
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Comments
Simple art but very fun! Nice job mate, love the main mechanic :D
Hello, I liked playing your game. It's very simple and instantly understandable, and I mainly liked thinking of things I would add, which is I think a good quality.
I would first distinguish the colors of the pepper and the tomato as it's quite hard right now to spot immediate danger when a pepper appears. If the pepper had yellow fire or something I'd immediately know where danger is coming from if I notice yellow appearing.
I would increase the contrast between good and bad icecream balls as currently it is: look at opponent and mash space.
I like that you don't have to think about what direction the ball goes in when you shoot so when you're in a pickle you can just mash in the right direction without having to look at what your current weapon is, but in calmer times it would be cool if you could try to roll for a good ball to use when new enemies appear.
Thanks, friend. Honestly, I started a day late and I spent the whole time wishing I could add more. I agree with you, 100%, and I appreciate the feedback! :)