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One Turn to Train's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2 | 3.444 | 3.444 |
| Visual | #4 | 3.111 | 3.111 |
| Design | #4 | 3.000 | 3.000 |
| Overall | #5 | 3.178 | 3.178 |
| Theme | #5 | 3.778 | 3.778 |
| Fun | #6 | 2.556 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Boosting numbers certainly gives dopamine. A damage indicator as well as the clock would be good. Other than that, nice concept for this type of theme.
No Idea what is happening, I think with a little bit more time would have been really good! Good effort though.
I can't really tell what's going on after the training phase but more enemies keep coming. It's a cool concept though.
Very ambitious for 2 hours, I'm not really sure if I'm winning or not. Great style and effort