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Bloodshot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #7 | 3.273 | 3.273 |
| Visuals | #7 | 3.636 | 3.636 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #9 | 3.182 | 3.182 |
| How well does the game fit the themes? | #13 | 2.909 | 2.909 |
| Audio | #13 | 2.545 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
A fun little game and great job getting it done in the 3 hours! Others have already touched on the topic of looking into future upgrades to better deal with the crowd/number of enemies - I think they've made good points and it was also something on my mind when I was playing!
I reached level 10 and then passed that level, but then couldnt get out of the level up menu, the upgrades are good and its fun to play as well. Great game!
Really fun game with amazing visuals! The gameplay loop is really well designed with an amazing level-up mechanic.
Recently, I saw a lot of great games in Trijam(Like this one!) made in pico-8, which I think I should try for a bit! The game engine's theme is really good.
One small suggestion is for the power-up to have a shot pierce ability. I spammed z keys for a lot but I still couldn't clear the hoard of enemies. However, the amount of power-ups is already great!
Great job!
I reached level 10 but couldn't defeat the boss due to the sheer number of enemies. I thought once the boss spawned the enemies would stop spawning, but they didn't, so I was eventually overrun. An effect to increase damage range could help, or some upgrade on bullet speed. Being able to autoshoot would have being nice too, since you're already auto aiming and that timing your shots isn't necessary in this game. Spamming the z key hurt my hand after a while.
But that being said, this is a really well put together game, it's a lot of fun to play! It's one of my favorites of all the games I played. Great work!
Thanks for the feedback and glad you enjoyed! I will revisit some of those bugs and auto shooting mechanic post-jam. Just a quick note- holding down Z should shoot on repeat, hopefully allowing players to avoid key spamming!
This really pushes the boundaries of what's possible on a pico-8! No sound though, which is a shame, and other bugs mentioned in the comment on the game page make it less playable. A very good entry though.
Thanks, I definitely bit off more than I could chew for Trijam and it shows in some areas (like sound on Pico-8 lol), appreciate the feedback!