
Ohhh, okay. I get it. (Is something wrong with the archive, though? I can’t extract it no matter what I do. And I have tons of hard drive space available.)
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #28 | 1.732 | 3.000 |
| Theme | #29 | 1.925 | 3.333 |
| Overall | #31 | 1.732 | 3.000 |
| Creativity | #34 | 1.540 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Ohhh, okay. I get it. (Is something wrong with the archive, though? I can’t extract it no matter what I do. And I have tons of hard drive space available.)
The game is pretty simple, but that isn't necessarily bad. I like the concept (dodge stuff, no more room), but the game is kinda slow to get up to a point where it actually becomes difficult. I'm not sure what happens if you survive until the walls close (if anything happens), but I would have liked for a way to push the walls back, giving you more time.
Also, you should add jumping. Just for fun.
really appreciate the feedback. i actually forgot i had entered a game jam so i only had 7 hours to make the game. Some features that i wanted to try were buggy so came up with a last minute solution to just close in the walls. I originally planed on adding moving spikes jumping, the walls going back and forth. but due to unavailaibility of time it wasnt possible
I so close to winning! My only suggestion would be if there wasn't time restrict to submit the game, a point system or a countdown clock to victory would be nice.
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