Please link your games below and I will play and rate them on my LiveStream!
*IN BROWSER ONLY*
https://www.youtube.com/watch?v=qbK7Gid7t-o
Also please check out and rate our game below 👇
/jam/speedjam10/rate/3684424
Please link your games below and I will play and rate them on my LiveStream!
*IN BROWSER ONLY*
https://www.youtube.com/watch?v=qbK7Gid7t-o
Also please check out and rate our game below 👇
/jam/speedjam10/rate/3684424
Hey, my game is on browser: https://cowhat-games.itch.io/bloopers
Hey, would like to se you playing! https://btopp.itch.io/infinitrush
Я буду рад, если кто-то из джем-сообщества сможет дойти до конца моей игры!https://krokozavrgame.itch.io/loopbreaker
Hello! Can you try this game: https://greenboy123.itch.io/duo-adventures
I know it was originally made for 2 players, but my friends and I also designed it to be beatable by 1 player.
Hey all!
I know I was a bit tough on a few entries- sorry if it came off harsh. Just so you’re aware, my scores are purely my personal opinion and based on:- Originality and effort (Homemade code, art and sounds)
- Creativity (fresh mechanics and theme implementation)
- Polish (UI, bugs, playability)
I might be wrong, but Bezi is mainly a coding assistant (fed with extra context about your Unity project structure). Using Gen AI assets would be another choice above and beyond using Bezi, and as per the rules, one that should be disclosed by the authors on their game description.
For the record, I also think that jams should be about the journey, not the destination. Ideally, jammers should strive for as much homemade output as reasonably possible.