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A jam submission

My Wizard Doesn't Feed Me So I Trashed His Room. Now He's Sending Brooms to Pour Buckets of Water On My Head?!?!!?!View game page

Quirky Take on Classic Tower Defense
Submitted by Pyromanic3 (@anxious_arsonst), Travotavo, Grumpyfrizzhead — 5 hours, 34 minutes before the deadline
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My Wizard Doesn't Feed Me So I Trashed His Room. Now He's Sending Brooms to Pour Buckets of Water On My Head?!?!!?!'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#14.4004.400
Graphics#14.8004.800
Overall#24.1754.175
Audio#24.0004.000
Gameplay#93.5003.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

Oh god, is this some new isekai title))? Cool project, especially in regards of style. Graphics are really good and text animatons are cool looking

Submitted(+2)

Good title, the wizard was asking for it. Fun take on tower defense, the feeding system was a nice twist to the formula!

Submitted(+2)

Fun gameplay and great aesthetics for this one! I played for several rounds but I had difficulty balancing both feeding and upgrading my cat army so didn't make it much further than Round 5. Meeting <null> kitty during my runs was a top-tier moment! Thanks for making and sharing your game!

Submitted(+2)

My goodness, this has to earn the "Longest Title of the Year" award, if nothing else.  Also, you can see that games like this happen because old, cranky wizards do not get around to feeding their cats, resulting in the sort of chaos that is this game.  So yeah, THANKS WIZARD FOR BEING SO DARN FORGETFUL!

This took me to round 11 and I was down to 7 lives for my second try (1st was a disaster) and I probably could have skipped giving a sword to the 3rd cat, but you once have the know-how in the way the brooms operate, the difficulty goes way down.

(Also this is the first time a game title has been so long, my text box was scrolling the page as I was typing things in.  Your game is so overpowering, it manipulates the rating page, itself).

Notes:

  • It is a little frustrating at first, given the lack of power a cat has before getting an upgrade.  Maybe as a trade-off, give them a little more power when unarmed, then do the usual power limit once an upgrade has been picked?
  • I did not find much use for the upgrade on the left-hand side.  The sword upgrade was a LOT better, for sure!
  • FINALLY!  A PAWS BUTTON!  (Missed opportunity, there. :P )
  • Bonus: Nap time, huh?  APPRECIATED!  Old kuros like me need their naps. :)
Submitted(+2)

Excellent.  I'm too dumb to figure out where the fish were.  And it took a second to realize that to activate a cat you need the pentagram to be -open- even if you dont yet select something.  All other aspects were spot on and outstanding tower-game stuff.

Gave you all an itch follow.  If you like the things on my page(s), consider doing the same!

Cheers

--D

main website:

https://exedexes1.com/

HostSubmitted(+2)

I had a little trouble figuring out the tutorial at first I missed the instruction to click the fish icon to feed the cats. Dang, they're hungry! I found it really difficult to maintain their appetites while also accumulating enough mana to upgrade them, so my runs all ended a bit short and I didn't really know what I could do to win. Those brooms just kept coming!

The pixel art was excellent and I loved the broom animation. Very detailed! I also loved seeing the cats in the upgrade armor, especially <null> cat. Would be really interesting if each cat had special attack properties! The names and visuals of the cats just felt so cool, like if it was an XCOM campaign style game, I'd grow attached to each one in the party. Of course I'd make <null> my overpowered party leader and feel really cool.

I think one thing that might help is keeping the upgrades even after the cat runs away for food? I felt a bit disappointed when I spent 25 mana and lost everything from not clicking the fish in time.

But overall it was really nicely done and I had fun! Definitely didn't expect a tower defense from the title, but it was a pleasant surprise!

Submitted(+2)

I didn't expect a tower defense with that title :) It was very cute. It was nice to have a tutorial, but I admit I kind of glanced over it and sort of figured it our afterwards. Nice use of the asset!

Developer

Thanks!! Glad it was easy (we hope) to figure it out without the tutorial!